Resume

A history of my professional and academic experiences

University of Maryland, College Park

B.S. in Computer Science

August 2017 — May 2021

Courses:

CMSC131

[OOP I] Programming fundamentals & OOP principles

CMSC132

[OOP II] Object-oriented software development

CMSC216

[Intro to Computer Systems] Fundamental concepts that enable programs to execute on real hardware

Experience

USC Information Science Institute (AI Group under Dr. Yolanda Gil)

Web Developer Consultant

July 2021 — Present

• Designing responsive and easily discoverable websites (with HTML, CSS, SCSS, JavaScript, and React.js) and refactoring websites, for clients

Data Engineer Intern

May 2019 — August 2019

• Developed ETL process to extend open-source knowledge base, Wikidata, with large public datasets
• Optimized Python app for use in ETL process via integration testing and resolving errors found

Ontology Research Intern

May 2018 — August 2018

• Gathered requirements for and developed semantic webpages, knowledge graphs, and wikis that allow neuroimaging consortium to efficiently query data of 25,000 subjects and 1,400 scientists

Deep Brain Neurotech Lab, University of Maryland

Peer Mentor and Research Intern

August 2017 — January 2019

• Programmed models of neurons with HOC scripting language used in simulations of neuronal networks
• Mentored cohort of 40+ students and presented research to head neurologists of UMD Medical Center

* Offered Summer 2020 Software Engineering Internship at AT&T; internship cancelled due to COVID-19

Organizations

Girls Who Code & Association of Women in Computing

June 2016 — Present

• Mentored and created curriculum for ~40 young women in CS principles as teaching assistant for Girls Who Code Club
• Awarded two scholarships to attend oSTEM 2020 and Grace Hopper 2020 Conferences
• Graduated from GWC Summer Immersion Program in high school and built game in Python as final project

Lean On Me Mental Health Text Line – Shift Lead

June 2020 — May 2021

• Provided texting support, trained new members, and managed shift schedule and communication

Girls Who Code Summer Immersion Program

Where my programming career began...

June 2016 — August 2016

At 15 years old, I was denied access to the only computer science course offered at my school due to the course capacity being full. As a young feminist, I was dejected since the students enrolled were made up of 90% male-identifying students. Persistent to learn CS fundamentals in a structured, academic environment, I applied and was accepted into this 7-week long Computer Science program for high school students. I learned computer science and hardware principles using various languages and technologies like Scratch, Python, Arduino with C++, HTML, CSS, and JavaScript.


See my quote featured in Connect To Good Medium article on GWC Summer Program


I also gained invaluable communication skills, experience in pair-programming, a vocabulary to understand my experiences as an underrepresented identity in STEM, and had the opportunity to present a formal proposal to the Fullscreen Media leadership team (including Sarah Harden, President of Otter Media at Fullscreen Media) for a new feature to implement in their upcoming mobile-app. This feature was added to the app one year after my presentation (named "Watch Party").

Article by Senior Communications Manager of Corporate Social Responsibility at AT&T, Brynne Dunn, on attending our Fullscreen proposal presentations


For my final project, I worked in a team to develop a 2D side-scroller game in Python using the PyGame library. I pair programmed game mechanics (inputs, sprites, animations/redrawing, etc.) in a main loop via event polling and handling. The game was named Farm Factory Flee, in which a pig must escape an angry farmer and avoid obstacles like pitchforks and hay bails D: ! I lead the gameplay design, which was inpired by my recent decision to become vegan.